TypeScript Design Patterns
1h 21mIntermediate2024-07-17
Authors

Ademusoyo Awosika-Olumo
Technical Leader, Content Marketing Consultant, Public Speaker
Course details
One of the most important components of programming is understanding how to choose from the many different algorithms and patterns that can help you develop your code. As TypeScript becomes increasingly popular, both front-end and back-end developers could benefit from learning how to use the language’s available design patterns to solve complex coding challenges efficiently and quickly just like a pro. In this course, instructor Ademusoyo Awosika-Olumo provides an overview of each of the different creational, structural, and behavioral coding design patterns in TypeScript. By the end of this course, you’ll have a better understanding of why design patterns can be so useful for object-oriented programmers.
Skills covered
TypeScriptWeb Development ToolsFront-End Web DevelopmentWeb DevelopmentProgramming LanguagesOpen SourceSoftware DevelopmentOne-Off
Concepts
0. Introduction
- 01 - Understanding design patterns
- 02 - What you should know
1. Overview of Design Patterns
- 03 - What are design patterns
- 04 - The different types of design patterns
- 05 - Object-oriented programming in TypeScript
2. Creational Patterns
- 06 - What are creational patterns
- 07 - Builder pattern
- 08 - Implement a builder pattern
- 09 - Factory method pattern
- 10 - Implement a factory method pattern
- 11 - Abstract factory pattern
- 12 - Implement an abstract factory pattern
- 13 - Prototype pattern
- 14 - Implement a prototype pattern
- 15 - Singleton pattern
- 16 - Implement a singleton pattern
3. Structural Patterns
- 17 - What are structural patterns
- 18 - Adapter pattern
- 19 - Implement an adapter pattern
- 20 - Composite pattern
- 21 - Implement a composite pattern
- 22 - Decorator pattern
- 23 - Implement a decorator pattern
- 24 - Facade pattern
- 25 - Implement a facade pattern
4. Behavioral Patterns
- 26 - What are behavioral patterns
- 27 - Iterator pattern
- 28 - Implement an iterator pattern
- 29 - State pattern
- 30 - Implement a state pattern
- 31 - Template method pattern
- 32 - Implement a template method pattern
- 33 - Command pattern
- 34 - Implement a command pattern
- 35 - Mediator pattern
- 36 - Implement a mediator pattern
- 37 - Observer pattern
- 38 - Implement an observer pattern
- 39 - Strategy pattern
- 40 - Implement a strategy pattern
Conclusion
- 41 - Next steps
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