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Design Thinking, Social Innovation, and Complex Systems

Design Thinking, Social Innovation, and Complex Systems

1h 1mIntermediate2021-05-14

Authors

Scott Boylston

Scott Boylston

Designer, Author, Professor of Design for Sustainability

Course details

Silicon Valley has always attracted talented designers looking to improve user experience. But designers can improve the human experience too. Social innovation is the process of developing and deploying effective solutions to challenging and often systemic social and environmental issues. This course is for those who want to use social innovation and design thinking to achieve big results for their communities. Get ready to discover design opportunities to reimagine human behavior. Find out to break down impenetrable and unpredictable problems using concepts like the iceberg model and nested systems. Then find out how design can serve the higher purposes of inclusivity and social justice. Instructor and sustainable design expert Scott Boylston explains the relationship between design thinking and social innovation and teaches us about the impact design can have on global goals, including sustainable development, anti-racism, and equality.

Skills covered

Sustainability AwarenessDesign ThinkingUser ExperienceGraphic DesignProfessional DevelopmentOne-Off

Concepts

0. Introduction

  • 01 - Rethinking innovation

1. What Is Social Innovation

  • 02 - A closer look at the elements of social innovation
  • 03 - Infusing your design thinking with systems thinking
  • 04 - Developing a conscious competence with the iceberg model
  • 05 - Working with the iceberg model
  • 06 - Leverage points in complex systems
  • 07 - Understanding nested systems
  • 08 - Design contributions to social innovation

2. Inclusivity and Justice

  • 09 - Where justice and design intersect
  • 10 - Understanding systems stories
  • 11 - Structural racism and design
  • 12 - Design and anti-racism
  • 13 - Equity-centered design
  • 14 - Design's relationship with belonging and becoming
  • 15 - Cultural competence

3. Capabilities and Design

  • 16 - Seeking the right goal - Measuring genuine progress
  • 17 - Three elements of a Moore s Law of social innovation
  • 18 - Capabilities and four concepts of advantage
  • 19 - Ten core capabilities
  • 20 - Addressing disadvantage

Conclusion

  • 21 - Next steps

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