Cinema 4D R23 Essential Training: VFX
2h 23mBeginner2021-06-30
Authors

Andy Needham
Motion Designer, Editor, Compositor
Course details
Cinema 4D has become an essential tool in the production pipeline and offers a fantastic set of features for building visual effects (VFX). In this course, you can explore the Cinema 4D workflow for creating VFX and integrating them into live action shots. Instructor Andy Needham starts with an overview of VFX, including inspiring examples you may have seen in major Hollywood films. He discusses the importance of motion tracking and gets hands on, showing how to track and solve a shot using the C4D Motion Tracker. He also covers exporting and importing data in various industry-standard formats, creating materials, and lighting 3D shots. Plus, Andy shows how to break apart objects with Voronoi Fracture and set up and composite multipass renders. When you’re ready, you can take the challenge at the end of the course to test your new skills.
Skills covered
Visual EffectsCINEMA 4DMAXON3D AnimationRenderingMotion Graphics and VFX3D ModelingVisualization and Real-TimeEssential TrainingAECProduct and ManufacturingAnimation and Illustration
Concepts
0. Introduction
- 01 - Cinema 4D for VFX artists
- 02 - Before you begin this course
- 03 - Using the exercise files
- 04 - If you're using Cinema 4D S24
1. What Are VFX
- 05 - Overview of VFX
- 06 - How is C4D used by VFX artists
- 07 - Setting up C4D
2. Getting Started with Motion Tracking in C4D
- 08 - What is motion tracking
- 09 - Using the Full Solve command
- 10 - The importance of shot analysis
3. The Motion Tracking Workflow
- 11 - Automatic 2D tracking
- 12 - Manual 2D tracking
- 13 - Refine tracking data
- 14 - Solve the 3D camera
- 15 - Create a coordinates system
4. Motion Tracker - Additional Workflows
- 16 - The object tracking workflow
- 17 - Solving an object tracked shot
- 18 - Integrate a model with the tracked shot
- 19 - Scene reconstruction
- 20 - Import and export tracked data
5. Destruction Techniques with Voronoi Fracture
- 21 - Working with Voronoi fracture
- 22 - Making fractures dynamic
- 23 - Detailing and texturing fractures
- 24 - Baking textures
6. Materials and Lighting
- 25 - Asset creation from materials
- 26 - Create particle systems
- 27 - Working with lights and sky objects
- 28 - Apply GI and AO effects
- 29 - The power of the Compositing Tag
7. Rendering and Compositing
- 30 - Set up a multipass render
- 31 - Compositing multipass renders
- 32 - Work with Cineware in After Effects
- 33 - Send After Effects tracking data to C4D
8. Challenge
- 34 - Challenge overview
- 35 - Solution
Conclusion
- 36 - Next steps
Related courses
- Cinema 4D and After Effects: Logo Animation and Compositing
- Learning Cinema 4D
- Cinema 4D R19 Essential Training: Motion Graphics
- Cinema 4D: Cloth Simulations for Motion Graphics
- Cinema 4D: Camera Animation
- Cinema 4D: Dynamics
- Mograph Techniques: Mixing 2D and 3D with After Effects and Cinema 4D
- Cinema 4D: Studio Lighting