Using Character Animator in Production
4h 50mBeginner2018-01-29
Authors

Mark Simon
Story Artist, Producer, Director
Course details
Adobe Character Animator boasts tools and functionality that allow you to create striking real-time animation. In this course, discover how to leverage this fun and powerful software throughout the production process—from pre-production to post-production and delivery. Instructor Mark Simon shows how to tackle pre-production tasks such as storyboarding and budgeting. Mark also goes over ways to add value to your production, explaining how to make your characters walk, how to best capture eye movement, and how to create actions that build off other actions. Plus, he demonstrates how to deal with common production issues; shares some cool production tricks; and explains how to handle the delivery of your final product, including how to set up a live-to-presentation production and export to Facebook Live and YouTube Live.
Learning objectives
Creating a list of production needs
How the varied styles of animation impact production
Creating usable digital puppets
Working with drawn characters, objects, and CG characters
Adding value to the look of your production
Exploring various audio recording options
Organizing files for production, backup, and transport
Using animation cycles
Building and editing a scene
Troubleshooting issues
Tricks for enhancing your production
Post-production and delivery
Learning objectives
Creating a list of production needs
How the varied styles of animation impact production
Creating usable digital puppets
Working with drawn characters, objects, and CG characters
Adding value to the look of your production
Exploring various audio recording options
Organizing files for production, backup, and transport
Using animation cycles
Building and editing a scene
Troubleshooting issues
Tricks for enhancing your production
Post-production and delivery
Skills covered
Character AnimatorCharacter AnimationAdobeAnimation and Illustration
Concepts
0. Introduction
- 01 - Introducing Adobe Character Animator
- 02 - What you should already know
- 03 - Using the exercise files
- 04 - Where you use Character Animator
1. Pre-Production
- 05 - Create the list of production needs
- 06 - Agree on style and design of the project
- 07 - Storyboard
- 08 - Create list of assets
- 09 - Budget
- 10 - Create usable digital puppets
2. Puppet Production Issues
- 11 - Image resolution of puppet files
- 12 - Working with drawn characters
- 13 - Working with objects
- 14 - Working with photos of people
- 15 - Working with a CG character
- 16 - Visual animation controls and triggers
- 17 - Shoulders move off of body
- 18 - Layers don't track with head
- 19 - Stop character snap back to default pose
3. Add Production Value
- 20 - Adding value to the look of your production
- 21 - Add up and down angles to your head
- 22 - Add in-between to your head turns
- 23 - Add breathing to a character
- 24 - Let your character walk
- 25 - Pre-animate your moves
- 26 - Add dangles for automated motion
- 27 - Capture the best eye movement
- 28 - Ground shadow that moves with a character
- 29 - Floating characters and props
- 30 - Use wind on your characters
- 31 - Create pose-to-pose movement
- 32 - Simulate stop-motion animation
- 33 - Have a character grab a prop
- 34 - Multi-part actions
4. Audio
- 35 - Find your missing microphone
- 36 - Fix audio input and output issues
- 37 - Record the clearest audio
- 38 - Use prerecorded audio
- 39 - Get the best lip sync
- 40 - Play sound effects with actions
5. Production
- 41 - Organize files for production, backup, and transport
- 42 - Use various triggers to control your character
- 43 - Use other real time transformations
- 44 - Use animation cycles
- 45 - Build and edit your scene
- 46 - Make changes to an existing puppet
- 47 - Cut between multiple live shots
- 48 - Retakes and editing
6. Troubleshooting
- 49 - Dangles drop too far
- 50 - Eyes don't focus
- 51 - Layers and actions don't work
- 52 - Keyboard triggers don't work
- 53 - Head isn't connected to the body
- 54 - Character warps when limb is moved
- 55 - Object distorts when dragged
- 56 - Joints bend the wrong direction
- 57 - Eyes disappear when blinking
7. Tricks
- 58 - Lighting for the best motion capture
- 59 - Where to set your camera
- 60 - The importance of Set Rest Pose
- 61 - Record live audio for the best head movement
- 62 - Slow motion recording
- 63 - Drag your character with motion trigger
- 64 - Shortcut to pause character head motion
- 65 - Make an arm go in front of and behind a character
- 66 - Hold prop upright
- 67 - Make layers and objects glow and flash
8. Post-Production
- 68 - Export scene as a movie
- 69 - Export scene as a PNG WAV sequence
- 70 - Import a PNG sequence into After Effects
- 71 - Dynamic Link with After Effects or Premiere Pro
- 72 - Make changes for a client
9. Delivery
- 73 - Delivery and export of puppet files
- 74 - Deliver a final project
- 75 - Live production
- 76 - Live video setup with Wirecast
- 77 - Export to Facebook Live
- 78 - Export to YouTube Live
- 79 - Use Character Animator as your Skype avatar
10. Wrap
- 80 - Invoicing
- 81 - Backup
Conclusion
- 82 - Next steps
Related courses
- Learning Adobe Animate CC: Animation
- Story and Character Development for Animation
- After Effects CC 2021: Character Animation Essential Training
- Animation Foundations: Gesture
- 12 Principles of Animation for CG Animators
- Using AI Imagery for Illustration and Design
- Moving from Blender to Maya: Learn a Layered Animation Workflow
- Illustrator for Web Design