Unreal: AR Visualization 03 Complex Interactivity
47mAdvanced2020-05-28
Authors

Emmanuel Henri
Executive with 20+ years of experience in programming and design
Course details
Explore the Unreal Engine by Epic Games, and get an overview of augmented reality (AR) basics by walking through a real-world project. In this course, the final installment of a three-part series, instructor Emmanuel Henri takes the functionality you have already built and shows how to add more complex interactivity and animations. Review crucial hit testing concepts and understand what happens when users touch in-game or real-world objects. Then discover how to animate objects with third-party packages and tools like Mixamo, and use interaction blueprints in Unreal. Plus, learn how to deploy your AR scene to Android and iOS to share it with the world.
Topics include:
Setting up your project in Unreal
Adding objects to your scene
Adding the blueprint class
Comparing in-game and real-world object interactions
Adding animation to objects
Testing and deploying to Android and iOS
Topics include:
Setting up your project in Unreal
Adding objects to your scene
Adding the blueprint class
Comparing in-game and real-world object interactions
Adding animation to objects
Testing and deploying to Android and iOS
Skills covered
Unreal EngineEpicAugmented RealityVisualization and Real-TimeProduct and ManufacturingDeep Dive (X:Y)
Concepts
0. Introduction
- 01 - Complex interactions for AR in Unreal
- 02 - What you should know
1. Setting up AR
- 03 - Installing Unreal
- 04 - Setting up your project in Unreal
- 05 - Setting up additional configuration
- 06 - Exploration of the base elements
2. Build the Scene
- 07 - Review of hit testing concepts
- 08 - Add objects to your scene
- 09 - Add the Blueprint class
- 10 - Exploration of world object elements
- 11 - Exploration of tracked geometry elements
- 12 - Exploration of BP Placeable
3. Add Animations to Objects
- 13 - Add animation to the FBX file
- 14 - Apply the animations into your model
- 15 - Add the on tap event animation
4. Testing
- 16 - Deploying to Android
- 17 - Deploying to iOS
Conclusion
- 18 - Next steps
Related courses
- Unreal: AR Visualization 01 Basic Concepts
- Unreal: AR Visualization 02 Basic Interactivity
- AR for Mobile Developers
- Introduction to AR with Unreal and Xcode for Developers
- Unreal Engine: ArchViz Design Techniques
- Unreal: Substance Designer Workflow
- Unreal Engine: Materials for Architectural Visualization
- Unreal Engine: Creating Templates for Visualization Projects