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Sound Design for Motion Graphics

Sound Design for Motion Graphics

2h 52mIntermediate2015-06-24

Authors

Scott Hirsch

Scott Hirsch

NYU Professor, Sound Designer, Film and Video Editor, Audio Engineer

Course details

Editors and motion graphics artists create visually stunning graphics; however, without a compelling sound design, their hard work can fall flat. Luckily, Adobe Audition CC offers a variety of tools to import, sculpt, and finesse your sound design while working with the motion graphics video in the timeline.

This course is based on a 30-second graphics project, which is used to demonstrate concepts ranging from sound selection and spotting to sound creation and manipulation. Along the way, author Scott Hirsch provides an in-depth look at Audition's Multitrack and Waveform Editors, as well as the process of round-tripping a project to Premiere Pro. Plus, he'll show how to create your own riveting sound effects from scratch and start building a library you can use for future projects.

Learning objectives
Evaluating and spotting to picture
Finding and selecting sounds
Adding sounds to the timeline
Working in the Waveform Editor
Using real-time clip and track effects
Layering sound
Sculpting sound
Building a library of custom effects
Mixing and exporting the mix

Skills covered

Sound DesignAuditionPremiere ProAudio and MusicVideoPersonaAdobe

Concepts

0. Introduction

  • 01 - Welcome
  • 02 - What can sound design do for me
  • 03 - Using the exercise files

1. Getting Started

  • 04 - Starting out in Audition
  • 05 - Strategizing an approach for sound design
  • 06 - Using markers to spot to picture

2. Working with Sound Effects Files

  • 07 - Searching sound effects libraries efficiently
  • 08 - Adding sounds to the Timeline
  • 09 - Stretching and shrinking sound effects to picture

3. Enhancing with Effects Processing

  • 10 - Working with sound in the Waveform Editor
  • 11 - Using real-time clip effects for sound design
  • 12 - Reversing and editing clips for effect
  • 13 - Using real-time track effects for sound design
  • 14 - Creating motion through sound
  • 15 - Working with tonal vs. nontonal sounds

4. Creating Your Own Custom Effects

  • 16 - Layering sound for heightened impact
  • 17 - Spectral filtering for effect
  • 18 - Sculpting sound from nothing with Doppler and Distortion
  • 19 - Sculpting sound with Chorus and Guitar Suite
  • 20 - Building your own custom library

5. Mixing and Finishing

  • 21 - Mixing techniques
  • 22 - Exporting from Audition
  • 23 - Archiving and revision techniques

Conclusion

  • 24 - Next steps

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