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SOLIDWORKS: Mesh Tools

SOLIDWORKS: Mesh Tools

56mBeginner2018-12-13

Authors

David Antanavige

David Antanavige

Mechanical Engineer and CAD Educator

Course details

With the popularity and affordability of 3D scanning, engineers are increasingly relying on scan data to build their designs. SOLIDWORKS has many tools to handle point clouds and meshes and convert this data into elegant 3D models. In this course, instructor David Antanavige focuses on editing and manipulating mesh file types in SOLIDWORKS, and converting the data into usable surface and solid bodies. These techniques can be used to reverse engineer or replace legacy parts, assist with 3D printing and scanning, and create editable geometry. Learn how to open and import scan files, edit and repair meshes, replace faces, and combine and delete bodies with the Boolean geometry tools. Then discover how to use the ScanTo3D feature to manipulate mesh data on import, and use the new SOLIDWORKS 2019 tools for working with mesh BREP bodies. Finally, David shows how to export a mesh in preparation for 3D printing.

Learning objectives
Importing geometry
Using the surface and face tools
Working with Boolean geometry
Converting scans to 3D with Mesh Edit, the Mesh Prep Wizard, and the Surface Wizard
Working with mesh BREP bodies
Exporting a mesh
Preparing a mesh for 3D printing

Skills covered

SOLIDWORKSDassaultManufacturingProduct and Industrial DesignProduct and ManufacturingDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Mesh tools in SOLIDWORKS

1. Classic Mesh Tools

  • 02 - What are mesh files
  • 03 - Importing geometry through open dialog

2. Surface Face Tools for Mesh

  • 04 - Thicken tool
  • 05 - Offset or copy surface
  • 06 - Filled Surface
  • 07 - Knit Surface
  • 08 - Delete Face
  • 09 - Replace Face
  • 10 - Move Face

3. Boolean Geometry

  • 11 - Combine feature
  • 12 - Intersect
  • 13 - Delete Keep body

4. Scan to 3D

  • 14 - Mesh Prep Wizard
  • 15 - Mesh Edit
  • 16 - Surface Wizard

5. Mesh BREP Bodies

  • 17 - Workflows for mesh BREP bodies
  • 18 - Converting solid, surface, or graphics bodies to mesh
  • 19 - Selection Filters for mesh bodies
  • 20 - Creating a surface from a mesh feature
  • 21 - Selecting facets using Paint Select
  • 22 - List of features supporting Mesh BREP Bodies

6. Exporting Mesh

  • 23 - Prep for 3D print
  • 24 - General export settings

Conclusion

  • 25 - Next steps

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