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SOLIDWORKS: Designing for Consumer Electronics

SOLIDWORKS: Designing for Consumer Electronics

2h 18mIntermediate2021-01-22

Authors

Johno Ellison

Johno Ellison

Design Engineer specializing in SOLIDWORKS 3D CAD modeling

Course details

Consumer electronics are all around us, and new products are created every year. In this course, instructor Johno Ellison teaches the basics of designing these items in SOLIDWORKS. Through this project-based course, he shows you how to design a game controller using SOLIDWORKS features like lofts, fillets, mirroring, and shell. Course projects include creating an assembly, adding fastening details, and even creating the buttons, joystick, and printed circuit board that go into the controller. Johno concludes with a discussion of development and potential next stages in the design process.

Skills covered

SOLIDWORKSDassaultManufacturingProduct and Industrial DesignProduct and ManufacturingDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Introduction to designing for consumer electronics
  • 02 - What you should know and working with the files in this course

1. Designing for Consumer Electronics

  • 03 - Designing for consumer electronics

2. Creating the Controller Shape

  • 04 - Create the initial controller shape
  • 05 - Sketch loft profiles for a handgrip
  • 06 - Use lofts to make a flowing grip
  • 07 - Smooth the controller grip using fillets
  • 08 - Add the second half using mirroring
  • 09 - Add button and joystick pads
  • 10 - Hollow out the model using the shell feature

3. Splitting the Shell and Creating an Assembly

  • 11 - Split the controller into two halves
  • 12 - Create an assembly

4. Develop the Controller Shells Further

  • 13 - Add fastening details
  • 14 - Finish the standoffs
  • 15 - Add ribs to the rear half
  • 16 - Add ribs to the front half

5. Create the PCB Model

  • 17 - Create the PCB model
  • 18 - Add the PCB to the assembly
  • 19 - Cut away a space to fit the PCB within the assembly

6. Add Buttons

  • 20 - Model the buttons
  • 21 - Add the buttons to the assembly
  • 22 - Create the D-Pad buttons
  • 23 - Add the D-Pad buttons to the assembly
  • 24 - Model and add the center buttons

7. Add Joysticks

  • 25 - Model the joystick
  • 26 - Insert the joystick and adjust main case

Next Steps

  • 27 - Next steps

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