Product Design: From CAD to 3D Model
1h 46mIntermediate2017-08-29
Authors

Jean Gorospe
Working in the video game and product design industries for 15+ years
Course details
After you've turned a concept into a CAD model, there are still many steps to prepare it for rendering or manufacture. This course walks you through the product design process starting from a partially-realized 2D sketch. It takes you through the finishing steps needed to turn a concept model into something functional and ready for presentation. You learn how to shape the surfaces of a model, add textures and materials, and prepare the model for final photorealistic product render. Instructor Jean Gorospe uses Rhino and KeyShot for modeling and rendering, but the skills taught in this course can apply to any software.
Learning objectives
Evolving the 2D design into 3D
Building the main shapes
Splitting surfaces
Coloring and thickening surfaces
Filleting edges
Exporting the model for rendering
Applying materials
Rendering in KeyShot
Learning objectives
Evolving the 2D design into 3D
Building the main shapes
Splitting surfaces
Coloring and thickening surfaces
Filleting edges
Exporting the model for rendering
Applying materials
Rendering in KeyShot
Skills covered
KeyShotRhinoRobert McNeel & AssociatesProduct and Industrial Design3D ModelingVisualization and Real-TimeAECProduct and ManufacturingAnimation and IllustrationDeep Dive (X:Y)
Concepts
0. Introduction
- 01 - Welcome
- 02 - What you should know
- 03 - Using the excercise files
1. Evolving the 2D Design to 3D
- 04 - Building the 3D model - An overview
- 05 - Sketching the handle's curves
- 06 - Sketching the tip's curves
2. Building the 3D Model's Surfaces
- 07 - Building the screwdriver's main shapes
- 08 - Building the new elements
- 09 - Building the tip
- 10 - Splitting the surfaces
- 11 - Coloring and thickening the surfaces
- 12 - Creating the placement for the logo
- 13 - Adding the logo
- 14 - Filleting the screwdriver's edges
- 15 - Adding the texture
- 16 - Exporting the model to KeyShot
3. Using KeyShot to Render
- 17 - Importing and orienting the model
- 18 - Applying materials and rendering
Conclusion
- 19 - Next steps
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- Maya and After Effects: Product Visualization
- Learning Onshape
- CAD and BIM: Workflow for Rooms in Facilities Management
- Photogrammetry for Product Design and AEC
- Cert Prep: Autodesk Inventor Certified Professional