Practical Tools to Brainstorm and Innovate as a Team
36mGeneral2024-10-01
Authors

Leo Chan
Course details
The World Economic Forum has listed creativity and curiosity in their top-five skills on the rise globally. Deloitte lists imagination, curiosity, and creatively innovating as enduring human capabilities essential to develop, to navigate perpetual market and technological shifts.
In this course, innovation expert Leo Chan guides you through several ways you can maximize the innovative outcomes of your teams. Explore nine practical ways to structure your next innovation sessions. Say goodbye to ineffective, awkward brainstorms and discover how you can generate and capture million-dollar ideas. Increase your team’s ability to work more effectively and collaboratively with these tools.
With this course, you’ll be equipped with practical exercises to use throughout the innovation process: diagnose, dream, prototype, test and implement.
In this course, innovation expert Leo Chan guides you through several ways you can maximize the innovative outcomes of your teams. Explore nine practical ways to structure your next innovation sessions. Say goodbye to ineffective, awkward brainstorms and discover how you can generate and capture million-dollar ideas. Increase your team’s ability to work more effectively and collaboratively with these tools.
With this course, you’ll be equipped with practical exercises to use throughout the innovation process: diagnose, dream, prototype, test and implement.
Skills covered
CreativityTeams and CollaborationGraphic DesignProfessional DevelopmentLeadership and ManagementOne-Off
Concepts
0. Introduction
- 01 - Practical exercises for innovation
1. Tools to Drive Innovation as a Team
- 02 - Brainwrite to innovate with your team
- 03 - Photo serendipity exercise
- 04 - You're fired exercise
- 05 - Clustering ideas exercise
- 06 - Polygon mapping exercise
- 07 - Bull's eye exercise
- 08 - Action plan innovation exercise
- 09 - Create a concept corner to innovate with your team
- 10 - LEGO SERIOUS PLAY
2. Conclusion
- 11 - Your mission is to design an innovation session
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