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Learning Infraworks

Learning Infraworks

3h 21mBeginner2014-12-08

Authors

Eric Chappell

Eric Chappell

Civil 3D Consultant and Instructor with 20+ years in civil engineering

Course details

InfraWorks is a powerful new tool from Autodesk that lets you create and visualize preliminary designs in stunning 3D. It enables you to communicate your ideas to anyone, regardless of prior knowledge of design or engineering, by positioning your model in fully featured landscape and cityscapes. The final effect makes your ideas seem more credible to clients, and helps you, the designer, analyze how models will perform in the real world. In this course, Eric Chappell shows you the essential features to get you up and running with InfraWorks and quickly able to create and share your own designs. Learn how to build an initial model from scratch or import it from another source; add roads, buildings, and water features; adjust the rendering settings to better present your model; and analyze how changes in terrain, light, and shadows affect your design.

Learning objectives
Working within the InfraWorks environment
Building a model of existing conditions
Creating a new design with roads, coverage, and buildings
Add detail with trees, water features, and points of interest
Using styles to change the appearance of your design
Presenting your design
Analyzing your design

Skills covered

InfraWorksCivil EngineeringAutodeskAECLearning

Concepts

0. Introduction

  • 01 - Welcome
  • 02 - Using the exercise files
  • 03 - Working with the InfraWorks 2015.3 Update

1. Work within the InfraWorks Environment

  • 04 - Using the Start page
  • 05 - Operating the user interface
  • 06 - Understanding the InfraWorks model
  • 07 - Navigating the model using the mouse
  • 08 - Navigating the model using the ViewCube
  • 09 - Navigating the model by selection
  • 10 - Applying bookmarks

2. Establish Existing Conditions

  • 11 - Creating a model with Model Builder
  • 12 - Getting data from the National Map Viewer
  • 13 - Creating a model from scratch
  • 14 - Importing imagery
  • 15 - Configuring the model
  • 16 - Importing terrain data
  • 17 - Importing road and railway data
  • 18 - Importing water feature data

3. Create Your Design

  • 19 - Creating roads
  • 20 - Editing roads
  • 21 - Creating coverages
  • 22 - Editing coverages
  • 23 - Creating and editing buildings

4. Add Detail

  • 24 - Creating trees
  • 25 - Editing trees
  • 26 - Creating water features
  • 27 - Editing water features
  • 28 - Working with points of interest
  • 29 - Working with city furniture

5. Create and Apply Styles

  • 30 - Working with the Style palette
  • 31 - Creating a material style
  • 32 - Creating and applying a coverage style
  • 33 - Creating a material group
  • 34 - Copying and modifying a road style

6. Present Your Design

  • 35 - Working with Model Generation settings
  • 36 - Looking at 3D Graphics settings
  • 37 - Working with visual effects
  • 38 - Checking out the Sun and Sky settings
  • 39 - Working with snapshots and renders
  • 40 - Working with storyboards

7. Analyze Your Design

  • 41 - Measuring your model
  • 42 - Analyzing terrain
  • 43 - Analyzing light and shadow

Conclusion

  • 44 - Next steps

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