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DaVinci Resolve 12 Essential Training

DaVinci Resolve 12 Essential Training

15h 45mBeginner2017-09-22

Authors

Patrick Inhofer

Patrick Inhofer

Professional Film and Video Colorist

Course details

For over a decade, DaVinci Resolve has been the go-to tool for colorists working on Hollywood films, commercials, and professional corporate video. Now it's available to anyone on a Mac or PC. The latest version, DaVinci Resolve 12, combines its high-end color grading tools with a full-featured nonlinear video-editing environment. You can edit, color correct, color grade, and render a video project without ever leaving the program.

In these tutorials, professional colorist Patrick Inhofer guides viewers through the basics of using DaVinci Resolve 12. Get a look over Patrick's shoulder as he touches on key features in Resolve, while introducing the lingo every colorist needs to understand the program and the workflow. He shows how to import footage, keep it all organized, edit clips in the timeline, and start color grading your project: applying primary and secondary corrections, vignettes, looks, and Power Windows. He also shows how to target corrections with shapes and keys, match shots, and create "hero shots" to jump-start discussions with directors, clients, and colleagues.

Most of the tutorials are compatible with both DaVinci Resolve and DaVinci Resolve Studio, the paid version of the software. If you have already watched DaVinci Resolve 11 Essential Training, check out "What's New in DaVinci Resolve 12" to brush up on the updates, as well as the new chapter on DaVinci 12.5.

Learning objectives
Understanding the DaVinci Resolve interface
Building a Resolve system
Working in different use modes
Creating new projects
Importing footage
Editing and trimming footage
Preparing timelines for color correction
Analyzing color, contrast, and exposure with scopes
Adjusting hue and saturation
Understanding nodes
Performing secondary color corrections
Targeting corrections
Matching shots
Building looks
Rendering individual shots and self-contained movies

Skills covered

DaVinci ResolveBlackmagic DesignVideo EditingVideoEssential Training

Concepts

0. Introduction

  • 01 - Welcome
  • 02 - About the media used in this title
  • 03 - Using this footage
  • 04 - About this rig

1. What's New in Resolve 12

  • 05 - Who should watch this chapter
  • 06 - The new single-user mode
  • 07 - The new user interface in 4 minutes
  • 08 - Useful new keyboard shortcuts
  • 09 - Five don't-miss features in 4 minutes
  • 10 - Simple clip relinking
  • 11 - Media Storage favorite shortcuts
  • 12 - Smart Bins
  • 13 - Smooth Cut for jump cut edits
  • 14 - Timeline Smart Filters
  • 15 - Revealing Resolve's order of operations pipeline
  • 16 - Bezier handles in Resolve 12
  • 17 - Compound nodes
  • 18 - Tracker - The new 3D perspective tracker
  • 19 - Tracker - The new frame behavior
  • 20 - Group grading - Collapsing grades to the clip level
  • 21 - Keying - The new 3D keyer
  • 22 - Keying - New Clean Black and Clean White tools
  • 23 - Media Management panel
  • 24 - Avid Pro Tools export

2. Building a Resolve System

  • 25 - Who uses DaVinci Resolve
  • 26 - Overview - The DaVinci Resolve toolset
  • 27 - DaVinci Resolve vs. DaVinci Resolve Studio
  • 28 - Building a Resolve system - Overview
  • 29 - Building a Resolve system - Computer hardware
  • 30 - Building a Resolve system - Monitors and calibration
  • 31 - Installing and launching DaVinci Resolve for the first time
  • 32 - Updating from earlier versions of DaVinci Resolve

3. Understanding Disk Databases, User Modes, and Projects

  • 33 - The default database - Disk based
  • 34 - Single-user and multi-user modes
  • 35 - Creating new projects and importing the course database
  • 36 - Relinking media

4. Getting Started with DaVinci Resolve 12

  • 37 - Overview of the Resolve interface
  • 38 - Customizing your workspace (NEW)
  • 39 - Resolve System Preferences
  • 40 - Essential Project Settings
  • 41 - Tweaking preferences for better performance (NEW)
  • 42 - Overview - The Media page
  • 43 - Overview - The Edit page
  • 44 - Overview - The Color page
  • 45 - Overview - The Deliver page
  • 46 - Overview - Dual monitor setup
  • 47 - The Documentary - Analyzing and importing footage
  • 48 - The Documentary - Creating the timeline
  • 49 - The Documentary - Importing an XML file, method 1
  • 50 - The Documentary - Importing an XML file, method 2

5. Editing a Project in DaVinci Resolve 12

  • 51 - Navigating the Edit page
  • 52 - Organizing your media with Smart Bins
  • 53 - Keyboard shortcuts for editing
  • 54 - Keyboard mapping
  • 55 - Additional timeline commands
  • 56 - Working in the Edit mode
  • 57 - Working in the Trim mode
  • 58 - Trimming in the Source Viewer
  • 59 - Track targeting 101
  • 60 - Working with audio
  • 61 - The Clip Inspector
  • 62 - Working with titles
  • 63 - Transitions, effects, and clip properties

6. Moving and Preparing a Timeline for Color Correction

  • 64 - How to prepare a timeline for color correction
  • 65 - Exporting XMLs and self-contained reference movies from your NLE
  • 66 - Conforming a timeline with an XML file
  • 67 - Checking the conform with a reference movie
  • 68 - Automatic scene cut detection - Getting started
  • 69 - Automatic scene cut detection - Pruning your edits
  • 70 - Automatic scene cut detection - Reconstructing the timeline
  • 71 - Automatic scene cut detection - Dealing with dissolves

7. Image Evaluation - Seeing Like a Colorist

  • 72 - Creative spotting session - Selecting hero shots and timeline filtering
  • 73 - Using scopes - Analyzing contrast and exposure
  • 74 - Using scopes - Analyzing color and saturation
  • 75 - Using the vectorscope - Analyzing color and saturation
  • 76 - Working with the Broadcast Safe filter
  • 77 - Using video scopes to analyze the hero shots

8. In Action - Building a Look

  • 78 - Colorist lingo - What is a primary correction
  • 79 - Primary color wheels - The Offset control
  • 80 - Primary color wheels - Lift Gamma Gain brightness
  • 81 - Primary color wheels - Lift Gamma Gain color changes
  • 82 - The primary sliders and YRGB processing
  • 83 - Color wheels - Getting faster with keyboard modifiers
  • 84 - Understanding the Contrast and Pivot controls
  • 85 - Adjusting hue and saturation
  • 86 - The RGB mixer
  • 87 - Using curves as primary corrections
  • 88 - Colorist lingo - What are raw and log formats and lookup tables (LUTs)
  • 89 - Intro to color correcting - Raw
  • 90 - Intro to color correcting - Log with LUTs
  • 91 - In action - Hero shot and primary grades

9. Understanding Nodes

  • 92 - Lingo - What is a serial node
  • 93 - Adding, connecting, deleting, and resetting serial nodes
  • 94 - Node macros - Splitter Combiner nodes
  • 95 - Specialty nodes - The Layer Mixer node and Parallel node
  • 96 - Using composite modes in the Layer Mixer node

10. Secondary Color Correction Tools

  • 97 - Colorist lingo - What is a secondary correction
  • 98 - Custom curves as secondary corrections
  • 99 - Log wheels as secondary corrections
  • 100 - Color wheels - Highlight and shadow controls
  • 101 - Color wheels - Color boost and midtone detail controls
  • 102 - Using the Hue vs. curves
  • 103 - Using the Lum vs. and the Sat vs. curves
  • 104 - Targeting corrections with the Hue Saturation Luminance (HSL) keyer
  • 105 - Understanding the HSL Matte Finesse controls
  • 106 - Targeting corrections with the new 3D keyer
  • 107 - Limiting HSL and 3D keys with Power Windows
  • 108 - Colorist lingo - What is a vignette
  • 109 - Power window fundamentals - Basic controls
  • 110 - Power window fundamentals - Manipulating shapes
  • 111 - Power window fundamentals - Adding and copying and pasting shapes
  • 112 - Color correcting with power windows
  • 113 - Node macros - The Add Outside node
  • 114 - Power windows with the Tracker
  • 115 - Fine-tuning your tracking
  • 116 - In action - Hero shots and secondary corrections

11. Matching Shots

  • 117 - Colorist lingo - What is shot matching (Keynote)
  • 118 - Shot match workflow - Matching exposure
  • 119 - Shot match workflow - Matching color
  • 120 - The automatic Shot Match tool
  • 121 - Overview - The Gallery
  • 122 - Gallery - The Reference Wipe
  • 123 - Gallery - Copying grades and nodes
  • 124 - Versions - Flipping between multiple color corrections
  • 125 - Matching skin tone - The fundamentals
  • 126 - Matching skin tone - Examples
  • 127 - Power grades - Understanding stills on the go
  • 128 - In action - Hero shots and shot matching

12. Building Looks - Essential Tools

  • 129 - PowerGrades presets - How to find and use them
  • 130 - Groups - Powerfully grading entire scenes at once
  • 131 - Blur and sharpen - Fundamentals
  • 132 - OpenFX - Using third-party plugins
  • 133 - Render cache - Smart mode
  • 134 - Keyframing fundamentals
  • 135 - In action - Hero shots and looks, part 1
  • 136 - In action - Hero shots and looks, part 2

13. Rendering, Delivering, and Archiving

  • 137 - Rendering - Individual shots
  • 138 - Deliver page - XMLs and delivering individual shots to editorial
  • 139 - Rendering - A self-contained movie
  • 140 - Organizational tips - Archiving your project

14. DaVinci Resolve 12 Essential Updates

  • 141 - Welcome
  • 142 - Importing the update
  • 143 - DaVinci Resolve vs. DaVinci Resolve Studio
  • 144 - New minimum software requirements
  • 145 - Obvious user interface changes
  • 146 - Closer look - New menus
  • 147 - Keyboard shortcuts - New commands worth mapping
  • 148 - Save Status icon
  • 149 - Frame delay option for Record Viewer
  • 150 - Easily create diagnostic logs for Blackmagic support
  • 151 - High-visibility power window outlines
  • 152 - New project archiving, restoring, and exporting options
  • 153 - Power bins in the Media Pool
  • 154 - Deinterlacing and 3 - 2 pulldown insertion In depth
  • 155 - Separate color space and gamma option
  • 156 - Bins - New sorting and tagging options
  • 157 - Conclusion

Conclusion

  • 158 - Additional color correction resources (Keynote)
  • 159 - Goodbye (Keynote)

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