Creative Problem Solving for Technologists
43mGeneral2022-09-01
Authors

Adam Shostack
Consultant, Entrepreneur, Technologist, and Game Designer
Course details
Are you trying to solve a problem that just won’t budge, or a problem that calls for a new way of thinking? You may want to try to apply your creative side to get a better idea of what’s really possible. In this course, instructor Adam Shostack shows you how to use actionable techniques to generate and develop strategies that make the world a better place.
Explore creative problem-solving strategies in engineering and technology using deliberate, iterative processes. Find out why framing the right question helps you land upon the best possible answer, no matter what’s at stake. Try out new tools along the way with exercises and practice challenges posed by Adam, discovering new tools to reframe your mindset, unlock better solutions, and get unexpected, more exciting, and more transformative results.
Explore creative problem-solving strategies in engineering and technology using deliberate, iterative processes. Find out why framing the right question helps you land upon the best possible answer, no matter what’s at stake. Try out new tools along the way with exercises and practice challenges posed by Adam, discovering new tools to reframe your mindset, unlock better solutions, and get unexpected, more exciting, and more transformative results.
Skills covered
Decision-MakingTech Career SkillsCybersecurityCloud ComputingData ScienceProfessional DevelopmentLeadership and ManagementSoftware DevelopmentOne-Off
Concepts
0. Introduction
- 01 - Break open your creative toolbox
- 02 - What this course is not
1. Creativity in Engineering
- 03 - Engineering is problem solving
- 04 - Persistence and perseverance matter
- 05 - Problems big and small
- 06 - Start with the history
- 07 - The elegant solution
- 08 - Exercise - List three problems
2. The Right Question
- 09 - The right questions
- 10 - The right question is half the solution
- 11 - Scope
- 12 - Smaller scoping
- 13 - Bigger scoping
- 14 - Words matter
- 15 - Challenge - Rewrite your problem
3. Explore Answers
- 16 - Get out of your rut
- 17 - Manage inhibitions
- 18 - Listen to customers
- 19 - Have fun
- 20 - Exercise - Get out of your rut
4. Use Your Tools
- 21 - Creativity tools abound
- 22 - Change something
- 23 - Add something
- 24 - Subtract something
- 25 - Writing and thinking tools
- 26 - Card decks
- 27 - Exercise - Apply what you ve learned
5. Test and Iterate or Don't
- 28 - Creativity isn't the goal
- 29 - Test and iterate
- 30 - Make a call
Conclusion
- 31 - There is no try
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