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Civil 3D: Basic Roadway Design

Civil 3D: Basic Roadway Design

2h 47mIntermediate2014-10-02

Authors

Eric Chappell

Eric Chappell

Civil 3D Consultant and Instructor with 20+ years in civil engineering

Course details

Roadway design is one of the most powerful capabilities of Civil 3D and one of the most common design tasks performed with it. It requires the use of several major Civil 3D features—alignments, profiles, and corridors—and an understanding of how they fit together in a complete road-design model. Eric Chappell shows you how to use these features to establish the path of your road, specify elevations, and define the makeup and cross-sectional elements of your design. The final chapter contains bonus tutorials on designing intersections—complex traffic junctions that Civil 3D makes surprisingly simple to design.

Learning objectives
Establishing the road centerline using an alignment
Capturing and defining road elevations with profiles
Designing the road cross-section using an assembly
Building a 3D model of the road using a corridor
Creating sections views of your design
Designing intersections

Skills covered

AutoCAD Civil 3DCivil EngineeringAutodeskAECDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Welcome
  • 02 - Using the exercise files

1. Understanding Corridors

  • 03 - Understanding corridors

2. Creating an Alignment

  • 04 - Understanding alignments
  • 05 - Drawing an alignment from scratch
  • 06 - Creating an alignment from existing geometry
  • 07 - Editing an alignment graphically
  • 08 - Editing alignments with the Geometry Editor
  • 09 - Editing an alignment numerically
  • 10 - Labeling alignments

3. Creating Profiles

  • 11 - Understanding profiles
  • 12 - Creating a surface profile and profile view
  • 13 - Creating a design profile
  • 14 - Editing a design profile graphically
  • 15 - Editing a design profile using the Geometry Editor
  • 16 - Editing a design profile numerically
  • 17 - Labeling profiles

4. Creating an Assembly

  • 18 - Understanding assemblies
  • 19 - Creating an assembly

5. Creating the Corridor

  • 20 - Building the corridor
  • 21 - Working with targets
  • 22 - Working with regions
  • 23 - Creating a corridor surface

6. Creating Sections

  • 24 - Understanding sections
  • 25 - Creating sample lines
  • 26 - Creating section views

7. Designing Intersections

  • 27 - Creating an intersection
  • 28 - Editing an intersection

Conclusion

  • 29 - Next steps

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