Cert Prep: Unity Certified Associate Game Developer UI and 2D Games
1h 38mIntermediate2021-01-28
Authors

Alan Thorn
Game Developer, Author, Educator
Course details
Got a great idea for a 2D game? In this course, explore the fundamentals of user interfaces, animation, and level design in Unity as you learn how to create a 2D game of your own. The concepts covered in this course can also help you prepare to tackle the sections of the Unity Certified Associate: Game Developer exam that focus on user interfaces and 2D gaming. Instructor Alan Thorn covers the basics of creating a user interface, explaining how to make labels and buttons that allow users to interact with your scenes. He also goes into the fundamentals of creating sprite animations, configuring your 2D world, and working with 2D tiles.
Skills covered
Real-Time ScriptingReal-TimeGame DevelopmentUnityVisualization and Real-TimeAECProduct and ManufacturingCert PrepSoftware Development
Concepts
0. Introduction
- 01 - Welcome
- 02 - Companion files
1. UI Fundamentals
- 03 - 2D projects and user interfaces
- 04 - Canvas and event systems
- 05 - Creating a background and panel
- 06 - Creating labels and text
- 07 - Canvas groups
2. UI and Game Design
- 08 - Configuring sprite images
- 09 - Creating buttons
- 10 - Button states
- 11 - Handling button clicks
- 12 - Layouts
3. Sprites and 2D
- 13 - Exploring 2D games
- 14 - Importing sprites and sprite sheets
- 15 - Creating sprite animations
- 16 - Sprites and 2D physics
4. 2D and Tiles
- 17 - Importing and creating tilesets
- 18 - Configuring 2D worlds
- 19 - Painting level layouts
- 20 - Working with 2D tiles
Conclusion
- 21 - Next steps
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