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Cert Prep: Unity Certified Associate Game Developer Design, Production, and Industry Awareness

Cert Prep: Unity Certified Associate Game Developer Design, Production, and Industry Awareness

1h 36mIntermediate2021-02-19

Authors

Alan Thorn

Alan Thorn

Game Developer, Author, Educator

Course details

With the power of Unity at your fingertips, you can create all manner of interactive and immersive worlds. And if your dream is to do so professionally, then becoming Unity certified may be the right move. With this credential, you can show potential employers that you have the skills they’re looking for, as well as enhance the quality of your Unity projects. This course was designed to help you prepare for the sections of the Unity Certified Associate: Game Developer exam that deal with game design, collaborating on projects, industry awareness, and developing for mobile devices. Instructor Alan Thorn shares tips and tricks for creating high-quality game design documents, including helpful online tools you can incorporate into your workflow. Alan also covers how to use Unity Collaborate to synchronize your Unity projects across computers and members, prepare yourself to enter the games or interactive entertainment industry, and develop games for mobile devices like Android and iOS.

Skills covered

Real-Time ScriptingReal-TimeGame DevelopmentUnityVisualization and Real-TimeAECProduct and ManufacturingCert PrepSoftware Development

Concepts

0. Introduction

  • 01 - The game industry and its components
  • 02 - Companion files

1. Game Design

  • 03 - Game design documents
  • 04 - Genre, platforms, and mechanics
  • 05 - Game elements
  • 06 - Game design software
  • 07 - Building a game design document
  • 08 - Dos and don'ts on game design documents

2. Team Work

  • 09 - Version control and project collaboration
  • 10 - Getting started with Collaborate
  • 11 - Using Collaborate
  • 12 - Working with scenes and collaboration

3. Preparing for Industry

  • 13 - Job titles and roles
  • 14 - Communication and collaboration
  • 15 - Project management tools
  • 16 - Using a kanban board

4. Developing for Mobile

  • 17 - Mobile build platforms
  • 18 - Downloading mobile development tools
  • 19 - Preparing to make a build
  • 20 - Creating a build
  • 21 - Using an Android emulator
  • 22 - Mobile testing

Conclusion

  • 23 - Next steps

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