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C++ Essential Training

C++ Essential Training

3h 54mBeginner2022-09-06

Authors

Bill Weinman

Bill Weinman

Tech Advocate, Entrepreneur, Programming Expert

Course details

Whether you are a beginning programmer or an advanced one, it may be time to level up your C++ skills. In this course, Bill Weinman helps you do exactly that. Bill discusses the history of C++ and modern C++, as well. He explains the C++ toolchain, then dives into basics you need to know, like basic syntax, statements and expressions, identifiers, variables, pointers, and references. Bill discusses flow control conditionals, loops, and functions. He deep dives into data types, operators, and functions, then walks you through how to use classes and objects. Plus, Bill covers how to to use templates, including the Standard Template Library (STL).

Skills covered

C++Essential TrainingProgramming LanguagesOpen SourceSoftware Development

Concepts

0. Introduction

  • 01 - Learn C++
  • 02 - Using the exercise files
  • 03 - What is C++

1. Toolchain and Installation

  • 04 - The C++ toolchain
  • 05 - Using an IDE with the exercise files
  • 06 - Check for std - - format support

2. The Basics

  • 07 - Basic syntax
  • 08 - Anatomy of a C++ program
  • 09 - Statements and expressions
  • 10 - Identifiers
  • 11 - Defining variables
  • 12 - Pointers and references

3. Flow Control

  • 13 - Conditionals
  • 14 - Loops
  • 15 - Iterating with for
  • 16 - Functions

4. Data Types

  • 17 - Overview of data types
  • 18 - Integer types
  • 19 - Floating point types
  • 20 - The auto type
  • 21 - Qualifiers
  • 22 - Type aliases
  • 23 - Primitive arrays
  • 24 - C-strings
  • 25 - Structures
  • 26 - Challenge - Library card
  • 27 - Solution - Library card

5. Operators

  • 28 - Common operators
  • 29 - Compound assignment operators
  • 30 - Increment and decrement operators
  • 31 - Operator precedence
  • 32 - Challenge - Prime numbers
  • 33 - Solution - Prime numbers

6. Functions

  • 34 - Overview of C++ functions
  • 35 - Passing values to a function
  • 36 - Returning values from a function
  • 37 - Using recursion
  • 38 - Challenge - Non-recursive factorial
  • 39 - Solution - Non-recursive factorial

7. Classes and Objects

  • 40 - Overview of classes and objects
  • 41 - Data members
  • 42 - Function members
  • 43 - Constructors and destructors
  • 44 - Operator overloads
  • 45 - Non-member operators
  • 46 - Challenge - Non-member operators
  • 47 - Solution - Non-member operators

8. Templates

  • 48 - Understanding templates
  • 49 - Template functions
  • 50 - Template classes
  • 51 - Challenge - Template factorial
  • 52 - Solution - Template factorial

9. Standard Template Library

  • 53 - Overview of the STL
  • 54 - Vectors
  • 55 - Strings
  • 56 - Format
  • 57 - I O Stream
  • 58 - Challenge - Transform a file (STL)
  • 59 - Solution - Transform a file (STL)

Conclusion

  • 60 - Thank you

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