Applying the Foundations of Animation
46mIntermediate2020-11-09
Authors

Dermot O' Connor
Animator for Disney and Don Bluth
Course details
In 21 Foundations of Animation, Dermot O' Connor shared universal principles that artists can use to create high-quality animation in any style or medium. In this course, Dermot shares how to apply these foundational principles to create a single scene. As he covers essential techniques—from plotting arcs to squashing and stretching characters to create cartoony motion—he demonstrates how these tactics work together to create a classical animated scene. Learn how to plan out a scene with thumbnail sketches, animate key poses, loosen and smooth the animation by breaking down the action, and more.
Skills covered
2D AnimationAnimation and IllustrationOne-Off
Concepts
0. Introduction
- 01 - The 21 foundations
1. Planning a Scene
- 02 - Appeal and design
- 03 - Dialog and accents
- 04 - Staging, acting, and thumbnails
2. Applying the Foundations
- 05 - Pose to pose the primary keys
- 06 - Timing and spacing
- 07 - Anticipation, overshoot, and settle
- 08 - Plot arcs
- 09 - Squash and stretch
- 10 - Silhouette, line of action, and reversal
- 11 - Opposing actions and counterpose
- 12 - Leading action and breaking joints
- 13 - Breaking down the action
- 14 - Secondary, overlap, and straight ahead
- 15 - Exaggeration and plussing
- 16 - Planning the scene
Conclusion
- 17 - Next steps