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Animating in Historical Styles

Animating in Historical Styles

2h 40mBeginner2021-06-17

Authors

Dermot O' Connor

Dermot O' Connor

Animator for Disney and Don Bluth

Course details

Do you create 2D animation or study classic animation styles? In this course, instructor Dermot O’Connor gives professional insights on several historical styles. First, Dermot talks about the differences between a surface style of a period and reproducing the essence of it. Then he goes over the technical factors, animation methods, techniques, and post-production effects for 1920s rubber hose animation. Next, Dermot does the same for 1940’s Looney Toons style animation, 1960s TV animation, and 1980s Saturday morning cartoon animation. He concludes with a thorough comparison of Bluth and Disney animations in the 1970s and 1980s and how you can approach each style.

Skills covered

2D AnimationAnimation and IllustrationOne-Off

Concepts

0. Introduction

  • 01 - Animation from the past
  • 02 - What you should know

1. General Principles

  • 03 - Examples of pastiches
  • 04 - Style vs. substance

2. 1920s Rubber Hose

  • 05 - 1920s - Overview
  • 06 - 1920s - Technical factors
  • 07 - 1920s - Animating the scene
  • 08 - 1920s - Cycles and FX
  • 09 - 1920s - Post production

3. Looney Toons

  • 10 - Looney Toons - Overview
  • 11 - Looney Toons - Technical factors
  • 12 - Looney Toons - Wipes, drybrush, and staggers
  • 13 - Looney Toons - Walks, runs, and wipes
  • 14 - Looney Toons - Animating the scene
  • 15 - Looney Toons - Hand-drawn vs. tweened puppets
  • 16 - Looney Toons - FX
  • 17 - Looney Toons - Post production

4. 1960s TV Animation

  • 18 - 1960s - Overview
  • 19 - 1960s - Technical factors
  • 20 - 1960s - Animating the scene
  • 21 - 1960s - Post production

5. 1980s Saturday Morning

  • 22 - 1980s - Overview
  • 23 - 1980s - Technical factors
  • 24 - 1980s - Animating the scene
  • 25 - 1980s - Post production

6. 1970s and 1980s Bluth Disney

  • 26 - Bluth - Overview
  • 27 - Bluth - Technical factors
  • 28 - Bluth - Animating the scene
  • 29 - Bluth - Post production

Conclusion

  • 30 - Next steps

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