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After Effects Hidden Gems

After Effects Hidden Gems

5h 12mIntermediate2016-06-07

Authors

Chris Meyer

Chris Meyer

Principle at Crish Design

Trish Meyer

Trish Meyer

Principle at Crish Design, an award-winning graphic design studio

Course details

Adobe After Effects has been developed continuously for over 20 years now, meaning there are a lot of potentially useful tricks, shortcuts, and features hiding in there that you might not be aware of. Chris and Trish Meyer have used After Effects since version 1.0, making them the perfect duo to unearth these gems, polish them off, and share them with you. But this isn't some trivia contest; these are features you can put to work to save you time and learn more about what this deep motion graphics and visual effects program can do. Features that have been lurking for years will be intermixed with new ones introduced in the latest releases.

Learning objectives
Setting the vertex point
Creating swarms of object
Replacing layers without losing effects and animation
Simplifying projects
Hiding layers
And more…

Skills covered

Serial (Weekly)Motion GraphicsAfter EffectsRenderingMotion Graphics and VFXVisualization and Real-TimeAdobeAECProduct and ManufacturingAnimation and Illustration

Concepts

0. Introduction

  • 01 - Welcome

Gems from June 2016

  • 02 - Preserve transparency

Gems from May 2016

  • 03 - Illustrator artboards
  • 04 - Understanding image resampling
  • 05 - Retiming Sequences
  • 06 - Collapsed adjustment layers

Gems from April 2016

  • 07 - Browsing presets in Bridge
  • 08 - Adjustment layers - The basics
  • 09 - Adjustment layers - Beyond the basics
  • 10 - Converting footage to comps

Gems from March 2016

  • 11 - Divide mode
  • 12 - Difference mode
  • 13 - Adding comments to projects
  • 14 - Edit this look at that
  • 15 - Tricks with keyframes

Gems from February 2016

  • 16 - Smoother
  • 17 - Linear expression
  • 18 - Expression controls
  • 19 - 3D camera shake

Gems from January 2016

  • 20 - Puppet overlaps
  • 21 - Puppets and multiple shapes
  • 22 - Slip editing
  • 23 - Adobe Typekit

Gems from December 2015

  • 24 - Hold keyframes
  • 25 - Color palettes
  • 26 - Comp proxies
  • 27 - Rendering at a higher bit depth

Gems from November 2015

  • 28 - Automatic fades
  • 29 - Wiggle behaviors
  • 30 - Layer styles
  • 31 - Roving keyframes

Gems from October 2015

  • 32 - Pixel Motion Blur
  • 33 - Fading multiple layers
  • 34 - Transforming the render order
  • 35 - Basic behaviors

Gems from September 2015

  • 36 - Wiggle Paths
  • 37 - Preserve Frame Rate
  • 38 - Stereo Mixer

Gems from August 2015

  • 39 - Stopping previews
  • 40 - Swarming shapes
  • 41 - Revealing curved shapes
  • 42 - Write-on
  • 43 - Dashed lines

Gems from July 2015

  • 44 - Cleaning up projects
  • 45 - Illuminating dark layers
  • 46 - Adjustment lights
  • 47 - Motion paths for effect points

Gems from June 2015

  • 48 - Conform frame rate
  • 49 - Working color space
  • 50 - Grow Bounds
  • 51 - Replace source
  • 52 - Sequence layers

Gems from May 2015

  • 53 - Temporary tools
  • 54 - Guide Layers
  • 55 - Set first vertex
  • 56 - Cropping on output

Gems from April 2015

  • 57 - Alpha Add mode
  • 58 - Effects instancing
  • 59 - Null objects and tracking

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