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After Effects: Compositing Animation from Animate CC

After Effects: Compositing Animation from Animate CC

3hIntermediate2018-08-20

Authors

Dermot O' Connor

Dermot O' Connor

Animator for Disney and Don Bluth

Course details

Are you looking to add something extra to your Animate CC projects? After Effects offers camera motion; special effects such as fractal fog, motion blur, and glow; and 3D environments that you can't achieve in vector-based programs like Animate alone. This course reviews the Animate to After Effects compositing pipeline, starting with importing Animate scenes into layered AE compositions. Instructor Dermot O' Connor shows how to control the individual layers and add filters and effects to achieve just the look you want. He covers lighting and tone adjustments as well as atmospheric effects, distortion, and camera animation. Then he shows how to quickly assemble a 3D environment and import your Animate characters into the scene. Finally, Dermot explains how to render your composition and collect the final assets for archival and sharing.

Learning objectives
Importing Animate scenes in After Effects comps
Duplicating comps
Nesting comps
Adjusting colors and lighting
Creating masks
Adding special effects: fog, motion blur, distortion, glow, and more
Creating 3D environments
Animating cameras in a 3D scene
Rendering and finalizing the After Effects project

Skills covered

Adobe AnimateInteractive Web ContentWeb GraphicsWeb DesignAfter EffectsAdobeDeep Dive (X:Y)

Concepts

0. Introduction

  • 01 - Supercharge your animation with After Effects

1. Assembling the Scene

  • 02 - Overview of the interface
  • 03 - Exporting from Flash Animate CC
  • 04 - Importing Animate CC scenes into compositions
  • 05 - Scale, rotation, position, and opacity
  • 06 - Duplicating compositions and controlling layers
  • 07 - Adding audio

2. Filters and Effects

  • 08 - Nesting compositions
  • 09 - Adjusting colors and tone
  • 10 - Lightning
  • 11 - Creating masks and feathered edges
  • 12 - Fractal fog and clouds
  • 13 - Motion and depth blur
  • 14 - Depth Blur maps
  • 15 - Child-parent layers
  • 16 - Distort tool
  • 17 - Camera wiggle
  • 18 - Applying Glow
  • 19 - Applying film grain

3. 3D Scenes

  • 20 - Assembling a 3D environment
  • 21 - Importing characters
  • 22 - Adding lights and shadows
  • 23 - Animating cameras
  • 24 - Depth of field
  • 25 - Puppet tool

4. Final Touches

  • 26 - Updating assets
  • 27 - Editing
  • 28 - Rendering
  • 29 - Collecting files

Conclusion

  • 30 - Next steps

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