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After Effects CC 2021 Essential Training: Motion Graphics

After Effects CC 2021 Essential Training: Motion Graphics

4h 13mBeginner2020-12-01

Authors

Alan Demafiles

Alan Demafiles

Motion Designer, 3D Generalist, Editor, Compositor

Course details

After Effects can do many things, but if you're a motion designer, you're into After Effects for its motion graphics capabilities. This course concentrates on the tools and techniques you need to make amazing motion designs in Adobe After Effects CC 2021. First, explore shape layers and paths, the foundations of effective vector-based compositions. Then learn different methods of animation, including manually animating with keyframes, leveraging the Graph Editor, changing speed with time remapping, motion sketching, and looping with expressions. Next is compositing, which allows you to combine visual elements from separate sources, as well as mask out areas of an effect. Then learn how to set and animate type, and get an introduction to 3D. The last step is rendering your project for your final destination. Instructor Alan Demafiles—a leading After Effects trainer—closes with some tips on building an effective workflow that maximizes your creative freedom and efficiency.

Skills covered

Motion GraphicsAfter EffectsRenderingMotion Graphics and VFXVisualization and Real-TimeEssential TrainingAdobeAECProduct and ManufacturingAnimation and Illustration

Concepts

0. Introduction

  • 01 - Creating motion graphics in After Effects
  • 02 - Samples and inspiration
  • 03 - Big-picture concepts
  • 04 - How to use the exercise files
  • 05 - Version of After Effects

1. Working with Shape Layers

  • 06 - Shape layer overview
  • 07 - Shape layers and transforms
  • 08 - Repeating elements
  • 09 - Create write-on paths
  • 10 - Path operators on shape layers

2. Working with Animation

  • 11 - Understand keyframe interpolations
  • 12 - Add and adjust keys
  • 13 - Introduction to the Graph Editor
  • 14 - Fine-tune with the Graph Editor
  • 15 - Alter speeds with time remapping and other techniques
  • 16 - Anchor point fundamentals
  • 17 - Parenting
  • 18 - Motion sketching
  • 19 - Create looped animation with expressions

3. Working with Compositing

  • 20 - What is compositing
  • 21 - Blend modes for layers
  • 22 - Create and animate masks
  • 23 - Use track mattes
  • 24 - Add effect filters

4. Working with Type

  • 25 - Set type
  • 26 - Use text animators
  • 27 - Animate type on a path

5. Basic After Effects 3D

  • 28 - Introduction to 3D layers
  • 29 - Cameras and lights
  • 30 - 3D layer properties
  • 31 - Null object parenting
  • 32 - Build a basic camera rig

6. 3D Geometry

  • 33 - Introduction to Cinema 4D renderer
  • 34 - Create 3D text
  • 35 - Create 3D geometry
  • 36 - Introduction to Cinema 4D Lite

7. Rendering for Motion Graphics

  • 37 - Add compositions to the Render Queue
  • 38 - Render multiple files with the Render Queue
  • 39 - Use Adobe Media Encoder
  • 40 - Use prerenders

8. Motion Graphic Workflow Tips

  • 41 - Important motion graphic workflows
  • 42 - Collapse transformations
  • 43 - Essential Graphics panel
  • 44 - Master properties
  • 45 - Responsive design - Time

Conclusion

  • 46 - Next steps

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