Adobe Animate Essential Training
3h 2mIntermediate2023-11-22
Authors

Joseph Labrecque
University Professor, Adobe Educator, Studio Head
Course details
Discover how to use Adobe Animate—the multimedia drawing, layout, animation, and interactive design application—to create rich, expressive animations and interactive content. Instructor Joseph Labrecque covers what you need to know to get up and running with this powerful application, discussing how to create a basic Animate project, work with ready-to-use assets, and share your work. He also covers how to animate original content, including how to improve the look of your assets using color management tools and bring your assets to life using shape, classic, and motion tweens. Plus, learn how to take your animations to the next level by incorporating sound and adding common interactions.
Skills covered
Adobe AnimateInteractive Web ContentWeb GraphicsWeb DesignEssential TrainingAdobe
Concepts
0. Introduction
- 01 - Animating media with Adobe Animate
- 02 - Using the exercise files
1. New Features in Animate - October 2023
- 03 - Rebuilt for native Apple Silicon M1 M2
- 04 - Updated interface with Adobe Spectrum v7
- 05 - Reset warped object pins
- 06 - Stability improvements
2. New Features in Animate - October 2022
- 07 - Rigging with Flexi Bones
- 08 - Editing a warped object rig
- 09 - Editing warped object contents
- 10 - Envelope deformers
- 11 - Vector warping improvements
3. Getting Started with Animate
- 12 - Choosing a document type
- 13 - Modifying document settings
- 14 - Saving your Animate document
- 15 - Managing Animate preferences
- 16 - Working with assets
- 17 - Managing Timeline layers
- 18 - Extending the Timeline with frames
- 19 - Using keyframes
- 20 - Previewing your animation
- 21 - Sharing your animation
4. Animating Original Content
- 22 - Creating a document for animation
- 23 - Drawing with shapes
- 24 - Managing color
- 25 - Drawing with the Pen tool
- 26 - Manipulating paths
- 27 - Drawing with the Fluid brush
- 28 - Drawing with vector art brushes
- 29 - Frame-by-frame animation
- 30 - Animating with shape tweens
- 31 - Using onion skinning
- 32 - Masking your content
5. Additional Animation Concepts
- 33 - Generating static text
- 34 - Animating with classic tweens
- 35 - Designing nested animation
- 36 - Controlling graphic symbols
- 37 - Using movie clip symbols
- 38 - Animating with motion tweens
- 39 - Animating with the camera
6. Building Interactive Animations
- 40 - Converting your document
- 41 - Importing external images
- 42 - Creating button symbols
- 43 - Using sound in the Timeline
- 44 - Providing instance names
- 45 - Making it interactive
- 46 - Publishing your animation
Conclusion
- 47 - Goodbye
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